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GameDev Breakdown

By CodeWritePlay

GameDev talk.

  1. 1.
    Nightfall Unlimited Appearance09/19/2019
    30:30
  2. 2.
    Legendary Game Designer David Fox09/16/2019
    1:02:40
  3. 3.
    Have You Met My Friend Ted?09/12/2019
    1:08:10
  4. 4.
    Developer and Author Mat Bradley-Tschirgi09/09/2019
    1:00:57
  5. 5.
    Matt Hill of OHCPlay09/05/2019
    1:14:54
  6. 6.
    Exception Game Developer Will Traxler09/02/2019
    53:25
  7. 7.
    Blake J. Harris, Author of Console Wars and The History of the Future05/29/2019
    54:12
  8. 8.
    Rob Hewson of Huey Games05/21/2019
    54:42
  1. 9.
    Draw Distance Producer Kamil Krupiński05/13/2019
    1:01:08
  2. 10.
    Composer Stephen Tanksley05/07/2019
    1:01:53
  3. 11.
    Jordan Mychal Lemos of Ubisoft04/28/2019
    57:47
  4. 12.
    Joshua Davidson of Gearbox Software04/21/2019
    1:02:04
  5. 13.
    Author David L. Craddock04/16/2019
    51:11
  6. 14.
    Say Mistage and Michael Silverman of Silverware Games04/09/2019
    56:25
  7. 15.
    Welcome Back, Here’s the News03/31/2019
    54:37
  8. 16.
    NBA Jam Book Author, Reyan Ali02/07/2019
    43:45
  9. 17.
    The Old and New Testaments of Game Development01/28/2019
    1:02:32
  10. 18.
    The Path of Motus Creator Michael Hicks01/21/2019
    46:27
  11. 19.
    Creating Universes and Characters with Ray Marek of Unparalleled Comics01/16/2019
    45:19
  12. 20.
    Winning the Screen Time Debate and Forming Your Company01/10/2019
    31:06
  13. 21.
    The Trouble with Game Jam Culture12/12/2018
    20:11
  14. 22.
    Steam is a Toilet12/06/2018
    1:04:27
  15. 23.
    Min-Maxing Your Audio Production with John Schiber12/02/2018
    1:02:50
  16. 24.
    How Players Learn and How to Teach Them11/26/2018
    15:00
  17. 25.
    Annual Holiday Game Design – Thanksgiving 201811/22/2018
    52:30
  18. 26.
    Religion, Metallica, and NBA Jam11/19/2018
    42:12
  19. 27.
    The World of Pico-811/12/2018
    34:03
  20. 28.
    The Predator’s Code11/08/2018
    58:20
  21. 29.
    Season 2 Intro11/04/2018
    27:16
  22. 30.
    Who Is Video James?07/20/2018
    55:33
  23. 31.
    Takeaways from the ArenaNet Firings07/11/2018
    48:43
  24. 32.
    Reach Out and Sue Someone07/03/2018
    37:59
  25. 33.
    Organization and Productivity05/16/2018
    57:23
  26. 34.
    Designing for Accessibility05/11/2018
    1:00:22
  27. 35.
    How You Could Work in Games Next Week04/18/2018
    27:11
  28. 36.
    Checking In on Triple A with John Schiber04/06/2018
    43:46
  29. 37.
    Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill03/29/2018
    23:12
  30. 38.
    Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services03/28/2018
    30:17
  31. 39.
    Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang03/26/2018
    27:25
  32. 40.
    Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services03/25/2018
    21:49
  33. 41.
    Next Games Co-Founder and CTO, Kalle Hiitola03/22/2018
    25:28
  34. 42.
    PlayFab CEO, James Gwertzman03/21/2018
    44:30
  35. 43.
    GDCsons Greetings!03/20/2018
    56:49
  36. 44.
    Seas, Streams, and Other Troubled Waters03/11/2018
    41:41
  37. 45.
    Halfpology03/02/2018
    31:11
  38. 46.
    Publishers: Friend or Foe?02/14/2018
    29:53
  39. 47.
    Think Like an Entrepreneur Part 201/31/2018
    34:07
  40. 48.
    Think Like an Entrepreneur, Part 101/19/2018
    46:24
  41. 49.
    Promoting Your Game01/08/2018
    50:50
  42. 50.
    Gaming’s Darkest Hour01/01/2018
    56:58
  43. 51.
    Looty Christmas12/25/2017
    1:01:33
  44. 52.
    Passion Projects12/11/2017
    51:04
  45. 53.
    Alarmism and Governing Game Development11/27/2017
    1:03:34
  46. 54.
    Truck Driving and Starting Indie Development11/20/2017
    1:03:26
  47. 55.
    Gone Fishin’11/14/2017
    1:04:39
  48. 56.
    Confidence and Cash in Indie Games11/05/2017
    1:05:56
  49. 57.
    Bit Shifter Developer Paul Dana10/30/2017
    1:04:37
  50. 58.
    It’s All Bad News10/22/2017
    58:31
  51. 59.
    Grand Theft Auto and Violence in Games10/10/2017
    51:06
  52. 60.
    News with John – 9/2709/27/2017
    50:35
  53. 61.
    Ray Marek of Apogee Comics09/22/2017
    46:17
  54. 62.
    Retro Developer Paul Nicholas09/15/2017
    40:20
  55. 63.
    Tales of Games Journalism09/11/2017
    42:50
  56. 64.
    Street Fighter II – Hyper Flammable Edition08/31/2017
    21:36
  57. 65.
    Behold the Presale Crunchpocalypse08/25/2017
    26:17
  58. 66.
    Weekend News with John Schiber08/19/2017
    33:10
  59. 67.
    The Truth about Nintendo Shortages08/18/2017
    17:45
  60. 68.
    News – August 1208/12/2017
    15:10
  61. 69.
    Cash and Clash Royale08/10/2017
    26:10
  62. 70.
    An Afternoon with Obsidian Entertainment08/07/2017
    22:48

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