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GameDev Breakdown

By CodeWritePlay

Game dev talk.

  1. 1.
    Let’s Make a Nintendo Game11/26/2020
    39:39
  2. 2.
    Let’s Make an Xbox Game11/23/2020
    42:01
  3. 3.
    Jason Lee of Pixelmatic11/19/2020
    59:16
  4. 4.
    On Motivation11/16/2020
    24:25
  5. 5.
    Legomania!11/12/2020
    30:24
  6. 6.
    Playing Under Pressure with Weakest Link Contestant Spencer Scott11/09/2020
    30:53
  7. 7.
    Games as a Service11/05/2020
    21:37
  8. 8.
    Avoid Millions in Fines11/02/2020
    19:58
  1. 9.
    My Big Stupid Mouth10/29/2020
    24:51
  2. 10.
    The Public Opinion Trial of Alex Hutchinson10/26/2020
    39:13
  3. 11.
    Golden Axed!10/22/2020
    31:41
  4. 12.
    Wheaton’s Law Has Consequences10/19/2020
    29:19
  5. 13.
    Pricing Your Game10/16/2020
    39:25
  6. 14.
    Supporting Your Game10/12/2020
    18:39
  7. 15.
    The Time Sierra On-Line Nearly Unionized10/08/2020
    13:21
  8. 16.
    Max Pears of CD PROJEKT RED09/11/2020
    1:02:35
  9. 17.
    Fandom Unlimited Appearance and Courtroom Drama08/29/2020
    37:31
  10. 18.
    Episode 10008/21/2020
    1:01:06
  11. 19.
    Shammi Mohamed, formerly of Microsoft and Turn 1008/14/2020
    1:01:54
  12. 20.
    Banks Boutté and Maxx Burman of KitBash3D08/12/2020
    1:02:49
  13. 21.
    GameDev Breakdown Podcast: Your Calls and Clips08/07/2020
    30:40
  14. 22.
    Agile Game Development Author, Clinton Keith07/31/2020
    53:07
  15. 23.
    Do You Really Need a Website?07/25/2020
    29:08
  16. 24.
    Streaming and Community Management Talk with Matt Hill07/17/2020
    1:13:27
  17. 25.
    News Roundup 7-12-2007/12/2020
    25:17
  18. 26.
    Mat Bradley-Tschirgi Returns07/03/2020
    54:02
  19. 27.
    The Dialog Tree Podcast Appearance06/13/2020
    22:33
  20. 28.
    RetroMania Wrestling Writer, Salvatore Pane04/17/2020
    33:24
  21. 29.
    All About PR Interviews03/07/2020
    46:26
  22. 30.
    Rock, Paper, FIFA03/03/2020
    13:59
  23. 31.
    GDC You Later03/01/2020
    11:11
  24. 32.
    XR Developer, Aaron Clifford02/19/2020
    54:45
  25. 33.
    Secrets of Story Structure01/31/2020
    25:06
  26. 34.
    NBA Jam Book Author Reyan Ali Returns01/17/2020
    1:05:52
  27. 35.
    David Jagneaux of UploadVR01/11/2020
    31:23
  28. 36.
    PO Boxes Are Not Cool or Fun12/19/2019
    25:55
  29. 37.
    Are NDAs Ever Really Enforced?12/10/2019
    15:06
  30. 38.
    Don’t Hold Yourself Back12/06/2019
    17:59
  31. 39.
    A Tale of Tutorials12/02/2019
    24:06
  32. 40.
    Yes, Coding Is Hard11/27/2019
    21:04
  33. 41.
    Creating a Prototype11/22/2019
    23:45
  34. 42.
    Treat Your Business Like a Business11/18/2019
    22:01
  35. 43.
    Indie Developers Are Screwed11/11/2019
    19:59
  36. 44.
    Ash Lyons of Gearbox10/10/2019
    54:52
  37. 45.
    Surviving Remote Work10/07/2019
    36:42
  38. 46.
    Anger is Optional10/04/2019
    29:28
  39. 47.
    Game Designer Richard Rouse III09/23/2019
    58:42
  40. 48.
    Nightfall Unlimited Appearance09/19/2019
    30:30
  41. 49.
    Legendary Game Designer David Fox09/16/2019
    1:02:40
  42. 50.
    Have You Met My Friend Ted?09/12/2019
    1:08:10
  43. 51.
    Developer and Author Mat Bradley-Tschirgi09/09/2019
    1:00:57
  44. 52.
    Matt Hill of OHCPlay09/05/2019
    1:14:54
  45. 53.
    Exception Game Developer Will Traxler09/02/2019
    53:25
  46. 54.
    Blake J. Harris, Author of Console Wars and The History of the Future05/29/2019
    54:12
  47. 55.
    Rob Hewson of Huey Games05/21/2019
    54:42
  48. 56.
    Draw Distance Producer Kamil Krupiński05/13/2019
    1:01:08
  49. 57.
    Composer Stephen Tanksley05/07/2019
    1:01:53
  50. 58.
    Jordan Mychal Lemos of Ubisoft04/28/2019
    57:47
  51. 59.
    Joshua Davidson of Gearbox Software04/21/2019
    1:02:04
  52. 60.
    Author David L. Craddock04/16/2019
    51:11
  53. 61.
    Say Mistage and Michael Silverman of Silverware Games04/09/2019
    56:25
  54. 62.
    Welcome Back, Here’s the News03/31/2019
    54:37
  55. 63.
    NBA Jam Book Author, Reyan Ali02/07/2019
    43:45
  56. 64.
    The Old and New Testaments of Game Development01/28/2019
    1:02:32
  57. 65.
    The Path of Motus Creator Michael Hicks01/21/2019
    46:27
  58. 66.
    Creating Universes and Characters with Ray Marek of Unparalleled Comics01/16/2019
    45:19
  59. 67.
    Winning the Screen Time Debate and Forming Your Company01/10/2019
    31:06
  60. 68.
    The Trouble with Game Jam Culture12/12/2018
    20:11
  61. 69.
    Steam is a Toilet12/06/2018
    1:04:27
  62. 70.
    Min-Maxing Your Audio Production with John Schiber12/02/2018
    1:02:50
  63. 71.
    How Players Learn and How to Teach Them11/26/2018
    15:00
  64. 72.
    Annual Holiday Game Design – Thanksgiving 201811/22/2018
    52:30
  65. 73.
    Religion, Metallica, and NBA Jam11/19/2018
    42:12
  66. 74.
    The World of Pico-811/12/2018
    34:03
  67. 75.
    The Predator’s Code11/08/2018
    58:20
  68. 76.
    Season 2 Intro11/04/2018
    27:16
  69. 77.
    Who Is Video James?07/20/2018
    55:33
  70. 78.
    Takeaways from the ArenaNet Firings07/11/2018
    48:43
  71. 79.
    Reach Out and Sue Someone07/03/2018
    37:59
  72. 80.
    Organization and Productivity05/16/2018
    57:23
  73. 81.
    Designing for Accessibility05/11/2018
    1:00:22
  74. 82.
    How You Could Work in Games Next Week04/18/2018
    27:11
  75. 83.
    Checking In on Triple A with John Schiber04/06/2018
    43:46
  76. 84.
    Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill03/29/2018
    23:12
  77. 85.
    Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services03/28/2018
    30:17
  78. 86.
    Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang03/26/2018
    27:25
  79. 87.
    Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services03/25/2018
    21:49
  80. 88.
    Next Games Co-Founder and CTO, Kalle Hiitola03/22/2018
    25:28
  81. 89.
    PlayFab CEO, James Gwertzman03/21/2018
    44:30
  82. 90.
    GDCsons Greetings!03/20/2018
    56:49
  83. 91.
    Seas, Streams, and Other Troubled Waters03/11/2018
    41:41
  84. 92.
    Halfpology03/02/2018
    31:11
  85. 93.
    Publishers: Friend or Foe?02/14/2018
    29:53
  86. 94.
    Think Like an Entrepreneur Part 201/31/2018
    34:07
  87. 95.
    Think Like an Entrepreneur, Part 101/19/2018
    46:24
  88. 96.
    Promoting Your Game01/08/2018
    50:50
  89. 97.
    Gaming’s Darkest Hour01/01/2018
    56:58
  90. 98.
    Looty Christmas12/25/2017
    1:01:33
  91. 99.
    Passion Projects12/11/2017
    51:04
  92. 100.
    Alarmism and Governing Game Development11/27/2017
    1:03:34
  93. 101.
    Truck Driving and Starting Indie Development11/20/2017
    1:03:26
  94. 102.
    Gone Fishin’11/14/2017
    1:04:39
  95. 103.
    Confidence and Cash in Indie Games11/05/2017
    1:05:56
  96. 104.
    Bit Shifter Developer Paul Dana10/30/2017
    1:04:37
  97. 105.
    It’s All Bad News10/22/2017
    58:31
  98. 106.
    Grand Theft Auto and Violence in Games10/10/2017
    51:06
  99. 107.
    News with John – 9/2709/27/2017
    50:35
  100. 108.
    Ray Marek of Apogee Comics09/22/2017
    46:17
  101. 109.
    Retro Developer Paul Nicholas09/15/2017
    40:20
  102. 110.
    Tales of Games Journalism09/11/2017
    42:50
  103. 111.
    Street Fighter II – Hyper Flammable Edition08/31/2017
    21:36
  104. 112.
    Behold the Presale Crunchpocalypse08/25/2017
    26:17
  105. 113.
    Weekend News with John Schiber08/19/2017
    33:10
  106. 114.
    The Truth about Nintendo Shortages08/18/2017
    17:45
  107. 115.
    News – August 1208/12/2017
    15:10
  108. 116.
    Cash and Clash Royale08/10/2017
    26:10
  109. 117.
    An Afternoon with Obsidian Entertainment08/07/2017
    22:48

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