IndieGameBusiness

By Jay Powell

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://anchor.fm/indiegamebusiness/support

  1. 1.
    The Steps Needed to Become a Full Time Indie Dev
    1:09:19
  2. 2.
    Game Development and Running a Game Studio with Damon Slye from Mad Otter Games
    1:14:19
  3. 3.
    What Publishers Want To See At A Conference Meeting
    1:17:37
  4. 4.
    How Indie Game Developers Can Secure Funding For Their Projects.
    1:16:46
  5. 5.
    Curved Space's marketing journey from self published to signing with Maximum Games
    1:12:50
  6. 6.
    Retail Loyalty Programs and their Benefits - A Blue Print for the Gaming Industry with Jim Mulford
    57:41
  7. 7.
    How to Get Your Game Funded - Panel Discussions with Leaders in the Gaming Industry
    1:16:45
  8. 8.
    A New Age for Casual Games with Ariella Lehrer from Legacy Games Publishing
    1:07:55
  1. 9.
    Game Trailer Editing with Creative Director, Derek Lieu
    1:07:29
  2. 10.
    Market Research Tips For PC Games with Karl Kontus
    1:03:42
  3. 11.
    Code Coven: Summer Program with Facebook Gaming
    1:04:18
  4. 12.
    IGDA Foundation Diverse Game Developer Fund - What You Need To Know
    1:10:20
  5. 13.
    Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?
    1:01:21
  6. 14.
    Chris Faylor (vgReleaseList) Marketing and Video Games: WTF
    56:54
  7. 15.
    Break Into Creative Ways of Production with your Team! Guest: Leslee Sullivant
    1:13:27
  8. 16.
    Culture: The Key To Outsourcing Success
    41:53
  9. 17.
    Chris Zukowski - How to spy on your competition to build your marketing plan
    57:59
  10. 18.
    Julia Kenny (SEGA) - How to Pitch Your Game to Publishers
    1:00:44
  11. 19.
    Christian Fonnesbech (Leverage Partnership) - Passion is Good but Passion+IP is better
    59:39
  12. 20.
    What is the Indie World Order Con #iwocon​ and Where is it Headed
    1:14:17
  13. 21.
    Bobbi Bidochka - How Can You Navigate The Business And Work Environment In A Post #MeToo​ Era
    56:58
  14. 22.
    Chase Bethea - A Structured Process for Planning Game Audio in Production
    58:41
  15. 23.
    Panel Discussion - There Is Life After Funding Denial
    58:18
  16. 24.
    IWOCon - Strategies For Finding and Vetting Good Partners For Your Company
    54:12
  17. 25.
    Stephanie Bouchard (Stockholm Syndrom AI) - Game AI 4N00bz
    1:00:45
  18. 26.
    Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable
    57:37
  19. 27.
    Panel Discussion - The Business of Building a Business in Gaming
    57:35
  20. 28.
    Ericka Evans (Phantom Compass) - Building Your Indie Life Raft.
    56:27
  21. 29.
    Diego Ricchiuti (Caracal Games) Monetization: Skills as Motivation
    53:13
  22. 30.
    Nathan Wulf (Lone Wulf Studio) - My First Indie Paycheck
    1:01:26
  23. 31.
    Victoria Tran (Innersloth) Fireside Chat - - - No Imposter Here! Community Building with Among Us.
    56:09
  24. 32.
    Breaking the gamer stereotype while running a gaming business with Bradford Carlton the Gamerprenuer
    1:10:28
  25. 33.
    Panel Discussion - How to Make it as a Freelancer in the Games Industry
    56:06
  26. 34.
    Guy Blomberg - It's Not Just A Gig, It's #THEGIG
    1:22:11
  27. 35.
    The Trese Brothers - Kickstarter Best Practices for Indies (or Kicking Bad Crowdfunding Habits)
    59:51
  28. 36.
    Working with Streamers with Stu Grubbs and Pete from rainmaker.gg
    1:17:57
  29. 37.
    Anya Combs (Kickstarter) What Do You Want To Know About Kickstarter?
    1:03:12
  30. 38.
    Elad Ayzen (Ready Steady Studios) GameDev and Post Trauma
    58:39
  31. 39.
    Elena Egorova ( EG7) M&A and Investments Landscape in 2021
    51:51
  32. 40.
    Maximilian Seeburg (1Up Capital) Finding the right method of funding for your game
    1:02:00
  33. 41.
    Alfredo Bárcena - How Bitcoin's Assets Tokenization and Microrewards Will Shape The Gaming Industry
    1:00:44
  34. 42.
    Maximize video game sales in China region w/o ISBN with Logan Liu
    54:03
  35. 43.
    Joe Quadara - Why You Need To Fail As A Game Developer.
    1:07:12
  36. 44.
    Chel Wong - How To Network As A Freelancer
    1:18:51
  37. 45.
    Elina Arponen: Opportunities In Chat Based Games
    1:04:29
  38. 46.
    Interview with Nika Nour, Executive Director of the IGDA Foundation
    1:05:03
  39. 47.
    6 Lessons from 6 Years of Player-First Community Management
    59:47
  40. 48.
    How to Start Your Video Game Studio - Views from a Lawyer's Perspective
    54:40
  41. 49.
    Live AMA With Kickstarter Director of Games Outreach - Anya Combs
    59:07
  42. 50.
    Establishing a Brand For Your Indie Game Studio With Trevor Dudeck
    1:16:17

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