The Game Design Round Table

By Dirk Knemeyer & David V. Heron

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

  1. 1.
    #262 Diving into Co-op Card Games with MJ Newman
    57:52
  2. 2.
    #261 Jesse Howard Talks Hype Tag
    57:59
  3. 3.
    #260 Diving into LCGs with Andrew Navaro
    1:06:08
  4. 4.
    259 Diving Into Cards as Components
    1:01:43
  5. 5.
    #258 Cole Medeiros Talks Stardew Valley: The Board Game
    42:22
  6. 6.
    #257 Diving Into Card Games
    53:05
  7. 7.
    #256 Listener Questions June 2021
    48:25
  8. 8.
    #255 First-time Designer Skye Larsen Talks Paperback Adventures
    58:58
  1. 9.
    #254 Round Table on Representing Unique Player Stories
    1:02:34
  2. 10.
    #253 Diving Into MOBA Wild Rift with Brian Feeney
    1:01:40
  3. 11.
    #252 Board Game Production and Operations with Nicole Cutler
    51:24
  4. 12.
    #251 David McDonough Supports the Player’s Story
    1:01:20
  5. 13.
    #250 Alisha Thayer Uses Exceptions in Design Systems
    53:37
  6. 14.
    #249 Diving into MOBA Changes and Updates
    59:07
  7. 15.
    #248 Listener Questions October 2020
    56:43
  8. 16.
    #247 Tabletop Game Development with Brenna Noonan
    51:56
  9. 17.
    #246 Omari Akil Talks Rap Godz
    50:59
  10. 18.
    #245 Listener Questions August 2020
    1:05:57
  11. 19.
    #244 Round Table on Matching Player Expectations
    55:14
  12. 20.
    #243 Rob Daviau Minimizes Ongoing Negative Effects
    58:07
  13. 21.
    #242 Molly Johnson Talks Point Salad
    50:37
  14. 22.
    #241 Diving into MOBA Perspectives and Problems
    1:11:33
  15. 23.
    #240 Ryan Scott Aims for Balanceable, Not Balanced
    52:43
  16. 24.
    #239 Listener Questions May 2020
    1:13:16
  17. 25.
    #238 Round Table on How Different Game Mediums Handle Edge Cases
    56:58
  18. 26.
    #237 Old World: Utilizing Playtesters Effectively
    1:04:40
  19. 27.
    #236 Tanya X. Short Makes Game Systems Obvious
    48:21
  20. 28.
    #235 Diving Into MOBA Foundations
    1:06:15
  21. 29.
    #234 Sen-Foong Lim Designs Edge Cases Out of the Game
    56:11
  22. 30.
    #233 Round Table on the Challenges of Pleasing Customers
    1:09:02
  23. 31.
    #232 Chris Bourassa Talks Darkest Dungeon
    56:35
  24. 32.
    #231 Tim Fowers Talks Burgle Bros 2
    54:47
  25. 33.
    #230 Rob Daviau Talks Return to Dark Tower
    53:45
  26. 34.
    #229 Round Table on the Essence of a Theme
    1:11:22
  27. 35.
    #228 Shawn Main Talks Legends of Runeterra
    57:56
  28. 36.
    #227 Meguey Baker Talks Apocalypse World
    53:45
  29. 37.
    #226 David Dunham Talks Six Ages
    48:54
  30. 38.
    #225 Round Table on Thematic Games #1
    1:00:15
  31. 39.
    #224 Scott Nicholson Talks Escape Rooms
    1:04:06
  32. 40.
    #223 Kynan Pearson Talks Nintendo Themes
    57:15
  33. 41.
    #222 Elizabeth Hargrave Talks Wingspan
    48:27
  34. 42.
    #221 Nikki Valens Talks Eldritch Horror
    55:14
  35. 43.
    #220 New Directions with Dirk and David
    52:30
  36. 44.
    #219 Cole’s Thoughts on Pax Pamir: Second Edition
    1:00:43
  37. 45.
    #218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design
    42:16
  38. 46.
    #217 Soren Johnson and his 4X Game: 10 Crowns
    1:06:35
  39. 47.
    #216 Playtest Groups and Guilds with Tony Tran
    36:20
  40. 48.
    #215 Tabletop RPGs and Streaming with Adam Koebel
    42:45
  41. 49.
    #214 Game Themes with Will Thompson
    39:57
  42. 50.
    #213 Carla Kopp, Kickstarter and Big Easy Busking
    26:58

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