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Learning in AR & VR with King Coronel

By Ling Ling

Games are an important learning tools that provide immersive, interactive, and creative spaces for learners of all ages.   Learning technologists and educators are finding ways harness AR and VR, or also known as augmented reality and virtual, enhance learning experiences. With AR and VR technology becoming more accessible and affordable, the possibilities it can offer to learners and educators alike, are endless.   In 2016, Pokemon Go, a mobile game with Augmented Reality (AR) technology made it big in the world. Today, Pokemon Go has 147 million active users monthly.    But is learning with AR and VR is as effective as we believe it to be?   To help shed light onto the world of AR and VR is King Coronel, founder and CEO of Lumos Education Solutions, a tech startup company based in Singapore.    Check out the highlights at:http://bit.ly/2zQrEau

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