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When we think Street Fighter 6 may drop, why laggy online players deserve to be punished, an argument for Master Cheif in Smash, and more

By Jonathan Grey, John Guerrero

Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only. With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode. Timestamps 01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 620:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking)31:55 - Locus gets bodied by Banjo reveal (With Dreamking)33:08 - Why Master Chief for Smash might actually make a lot of sense48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)

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