016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.
By RisingHighAcademy.com - Game Dev Studio & Training Resources.
As game developers, shipping your finished game, whether you’re a hobbyist or part of a professional studio team, the goal you should always be heading for is to finish. We all know that at times, life just gets in the way, but there are a certain number of pitfalls you can fall into very easily, and often unknowingly, and this can hinder you releasing your game and often stop dead your project dead in its tracks. Visit us for the Full Show Notes & Links to all the Resources: Website: RisingHighAcademy.com We truly do appreciate you taking time out of your day to listen and hope you got some value. If you enjoyed today’s show, it would go such along way if you hit that Subscribe button. We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review. We always read each and every one personally and it always makes our day! Thanks so much, Kevin & Jilly. Say Hello & Connect with us: Website: RisingHighAcademy.com Facebook - Twitter - Instagram